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The Future of League Content

The Future of League Content #League3d #Karthus #LeagueofLegends
Thanks for waiting guys! I got busy so the 1 week difference turned into 2, lol.

This video is made purely as a resource for you, the technology isn't really difficult it's just hard to find - That's what took me several months, was just getting it to a state where I can use it. Thanks to that, you don't have to go searching for it!

Blender - powerful, open-source 3D Animation software


Obsidian - .WAD file extractor that gets all the assets out of League's game files. This makes everything else work, it's very important!


LoLBlender - a Blender plugin to import League's .skn and .skl files to create full 3D models.


League Director - Riot's tool using their own API to manipulate replay files for cinematic setups, really powerful and only a bit difficult to learn.


BNKExtr - a .bnk file extractor for obtaining sound assets from League. Usually they have some really cool action effects, but this side of things is very technical.


ww2ogg - Combine with BNKExtr to use sound assets! Follow the Read Me files carefully, a bit of programming knowledge helps a ton.


Google Drive folder with 2 .Blend files.


Song used: Deltarune Rude Buster Remix

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